• Guest - Welcome to SR4L!
    The SR4L forum and race servers are funded entirely by donations - if you can help support us, please donate here! -> here
  • Hello Guest
    Sim Racers 4 Life is CHANGING!
    Our race and forum servers are changing for financial reasons - quite simply - we are downsizing to better match demand and the level of donations. There may be some outages over the coming days/weeks but please be patient - we will be back!
    If you can't find our race servers, try searching for 'SR4L' (no quotes) in the Matchmaker - for some reason the '!' in '!SR4L' seems to confuse it. Please keep up your support!

Mexico 1966 [free for all! ]

Mauro

GPL Lover
Staff member
Modding team
Joined
Aug 28, 2014
Edit: Track free for all!

—-------------

From the same author of Mont Tremblant, we finally have a scratch mexico 1966 track for rf2
A dream with f1 1967 legends racing mod and other historic mods too

For buy it (€2,50): https://sellfy.com/p/ebixkt/


[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]
 
Last edited:

Mauro

GPL Lover
Staff member
Modding team
Joined
Aug 28, 2014
V1.1 update out
very good fps improvement

N.B. If you've already purchased the track, for v.1.1 click on your purchase email download link



v.1.1 update:

  • Terrain remapped + grass/sand transition areas refined using vertex colouring edits + new multi overlay texture for an improved look
  • Control tower windows fixed
  • FPS improvements through LOD, shadow out and VIS groups changes (e.g. crowd LODs reduced dramatically and smallest bushes now only visible if track is played using MAX circuit detail). [FPS now runs around 50 higher than Trembling Mountain so everyone should be able to run a full grid without any issues
    :)
    ]
  • Improved shading on key buildings (pits, grandstand, etc.) by detaching all vertices (unable to detach to smoothing groups as required due to the fact I'm using Maya so this is a kind of work-around test. The results seem mixed. I think overall the shading has improved but depending on the lighting, there's still some really jagged shading).
  • Corrected incorrect "-1" waypoint in AIW file (which may have been causing issues) + minor AI speed adjustments in some corners.
 

Mauro

GPL Lover
Staff member
Modding team
Joined
Aug 28, 2014
Now track is free for all!
 
Top