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Custom skins showing white online - which files to package?

Myles (Mr Fox)

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Sep 15, 2016
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My latest Mr Fox skin for the GT3 Bentley works fine offline etc. with the correct (I believe) Region file behaviour etc. and no bleed-through of the original livery of the car I used to Create the new driver/car from...

...but it was reported as showing the old pearly-white by other drivers in the fun race last night (so was Onay’s livery for me...)

I understand that one workaround is to package the key files into a .MAS file that the server will handle better - but can’t find a clear indication of which files I need to include....

Is it, for instance, just the livery.DDS and region.DDS files - or do I also need the windows.DDS files even though I don’t customise them for my skins?

Can anyone help?
 

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Ron O'Dell
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Mar 4, 2017
Location
Indian Hills, Nevada, USA
You need the json file that explains what the _region file does. With the new system I always pack my files into a .mas and create my own team (so that my number shows correctly on broadcast overlays). I could perhaps send you one of my recent cars so you can see how it all came together. I don't have the GT3 pack but have done the new shader with region for a recent series in another league with the 1976 McLaren which you could look at.
 
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